Developed by Forepaw
Released for XBLIG (8/2016)
Also on PC, Linux & Macintosh

Chasing Styx is a shmup that instantly brought back memories of the old KiKi KaiKai games (or Pocky 'N Rocky as it's known in the States). You play as a anthropomorphic thing (wolf?) that has two little heads floating at his side that give you some extra firepower. You have a strafe button mapped to RB which works incredibly well. You also have a dash and close range attack that use up your stamina meter so you can't spam these moves. After selecting your level in the overworld, you have one life to clear the selected stage. The difficulty is pretty high as some of the enemies have some tough bullets to dodge due to your player sprite being so large. I'm also still somewhat confused exactly where the hitbox on the sprite is, but on the plus side the bullets are purple and very easy to see coming at you. One complaint I have with the gameplay is you have to be too close to the edge of the screen to get it to scroll, making you vulnerable to enemies popping up. This could have been easily fixed but it's not a game breaker. The game definitely plays better than it looks. The pixel art isn't terrible, definitely above average, but something overall about the graphics just didn't click. I feel like some slightly more detailed sprite work would have done wonders for this game. The high-res fonts that are constantly on the screen feel out of place when everything else is so pixelated. Nitpicks aside, Chasing Styx is a very fun game and is recommended for shmup fans. It should be noted that if you have access to a PC and a Steam account, you'll be able to access the game free-to-play.
Final Verdict: Chasing Styx is a solid shmup title with some light-RPG elements for XBLIG (among other platforms) that's definitely worth a look.