Showing posts with label open-world. Show all posts
Showing posts with label open-world. Show all posts

Wednesday, July 7, 2021

Shenmue (Xbox One, 2018)

Shenmue
Developed by Sega/d3t Ltd.
Published by Sega
Released for Xbox One (8/21/2018)
Also on PC/PS4
 

Originally released for the Dreamcast in 1999 (2000 in the US) and was a landmark title that was created with the biggest budget Sega had ever used for a video game at the time of its release. Shenmue was created with Yu Suzuki at the helm as director (Outrun, Hang-On, Virtua Fighter) and is considered by many to be one of the most important releases for the short-lived Sega Dreamcast console. In this review we'll take a look at the Xbox One 2018 release of Shenmue, which also came out for the PC and PlayStation 4. 

Shenmue was quite the ambitious project back in the 90's when it came out, featuring a decent size open-world to explore with detail that had been unrivaled at the time. The game tells the story of Ryo Hazuki, who witnesses his father beaten to death in their dojo at the start of the game. The rest of the game is spent trying to identify the man who killed your father and get revenge for his murder. Taking place in Yokosuka, Japan, you'll have access to explore several areas which are linked by brief loading screens. The town is called Dobuita, which is where the majority of the interesting stuff will occur. There are a large number of shops you can enter, NPCs to interact with (though most don't have time to talk to you) and other various activities. Shenmue really excels at making the environments feel immersive and alive, with NPCs that operate on a schedule and will actually go about doing their own thing. In addition to a day and night cycle, there are also varying states of weather including rain and snow. At the end of the day you'll have to go home and sleep, but thankfully the developers spared us from having to eat and use the bathroom. 

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