Showing posts with label activision. Show all posts
Showing posts with label activision. Show all posts

Monday, June 8, 2020

Mat Hoffman's Pro BMX 2 (Xbox, 2002)

Mat Hoffman's Pro BMX 2
Developed by Rainbow Studios
Published by Activision
Released for Xbox (8/12/2002)
Also on GBA/GC/PS2
Backwards Compatible on Xbox 360


Mat Hoffman's Pro BMX 2 was released for the Xbox in August 2002, developed by Rainbow Studios and published by Activision. The first game in the series was released on a number of platforms, but made its debut on the original PlayStation back in May 2001. The series was a spin-off of the highly- successful Tony Hawk's Pro Skater franchise, which was created by another development team but featuring similar gameplay. The disc of this game will work in your Xbox 360, which if you're like me, you'll appreciate the upgrade in controller. Let's have a look at Mat Hoffman's Pro BMX 2 and see if it's still worth a look almost 2 decades after its release.

The road trip mode is the equivalent of a story mode in Mat Hoffman's Pro BMX 2, featuring 8 levels spread out across the USA. Starting out in Oklahoma City, you'll pass through Chicago, Boston, Las Vegas, Los Angeles and Hawaii just to name a few. Each location will feature a number of objectives that you'll have to complete in order to move on to the next location. The objectives are usually the type of stuff you'd expect from this type of game: do a certain trick at a certain spot, collect X number of objects, score a certain amount of points within a time limit; you get the idea. Road trip mode is decent but uninspired and should last you quite a while, so long as you can get a feel for the controls.

Wednesday, June 7, 2017

Gun (Xbox 360, 2005)

Gun
Developed by Neversoft Entertainment
Published by Activision
Released for Xbox 360 (11/16/2005) | Xbox (11/8/2005)
Also on Gamecube/PC/PS2/PSP


Before Red Dead Redemption, there was another open-world western game by the name of Gun, created by the designers of the earlier (and best) entries in the Tony Hawk's Pro Skater franchise. This is definitely an easy title to overlook thanks to an incredibly generic name, but it did manage to release on five different platforms. The Xbox 360 is the version played for this review, but the original Xbox release is the same game in every aspect but the visual department.

When you play Gun, it's best to bear in mind when the game came out,  which was very early in the lifespan of the 360, so it's just a slightly better looking version of the PS2/Xbox game pretty much. That being said, I thought the character models looked good and were detailed for the time but they look mechanical when they talk. The environments are also relatively good-looking for the time. Gun tries to give you a bit of variety in your missions, particularly in the side missions, where you can go hunting, run back and forth for the pony express, ranching and even a little Texas hold 'em. Most of the other missions feel like you're just shooting dudes, which is luckily pretty fun but can start to feel a bit repetitive quick. Still, some of these are pretty fun and a few of them are quite memorable. The missions also tend to be short so it's easy to pop the game on for quick sessions and play just a mission or two.

The story in Gun does a good job setting up all kinds of nasty revenge scenarios, plus the voice acting is superb, featuring the incredible talents of Kris Kristofferson, Lance Henriksen and Tom Skerritt to name a few. Towards the beginning there's shootout at a bordello, complete with hookers and johns running down the halls to escape the gunfire! There's a few cool little moments like this sprinkled throughout the campaign.

The controls aren't too bad and the game is very generous with where you're aiming in regards to getting a hit, just shoot somewhere kind of near the enemy and you're good. You get a nice assortment of weapons as you progress through the campaign and you can upgrade them via shopkeepers found at the various towns. There is a quick shot feature, not unlike the bullet-time in Max Payne, where you can unload on a group of bad guys in slow-motion. There is a meter for this that you can refill by killing enemies. You eventually gain the ability to scalp your enemies after you down them, which doesn't do anything as far as I can tell besides raise the brutality up a notch which is cool I guess. Graphic violence is definitely here in bulk as heads explode when shot and body parts will go flying from explosions.

Remember that this is an early title for the 360, so the control schemes for genres were still being standardized. That being said there are some issues with the controls in that there is no run or sprint, changing weapons is clunky and unreliable sometimes (hold down B and select with the d-pad) and you have to use the d-pad to lean (essential for the harder difficulties). Grenades are mapped to left trigger so I found myself frequently throwing those on accident trying to aim down your sights (which is actually done by clicking the right stick).

During my play-through there were a few instances where after talking to an NPC or completing a mission where my horse would disappear and the game wouldn't spawn any around me, forcing me to either slowly walk to my next destination or reset the game. Also be aware the game doesn't auto-save, so remember to save frequently (learned this the hard way after a power spike erased several missions progress). It's also worth noting that apart from the side-missions, once you've completed the game there's really nothing to do other than start the game over from another difficulty, hurting the replay value a bit. Gun is obviously not as good as Rockstar's Red Dead Redemption, but for a game that came out five years before it I think it holds up pretty well. Red Dead Redemption would borrow and expand upon a lot of what Gun did, so if nothing else it definitely helped pave the way for Rockstar's future hit.

Final Verdict: If you're one of the many who loved and played Red Dead Redemption to death and overlooked Gun, this one's worth a play-through to see some of the inspiration for that title while also still being a fun game. Recommended for western fans in general as this is a genre we don't see a ton of games in.

Purchase Links:
Buy Gun (Xbox 360 - Digital) - Xbox Marketplace
Buy Gun (Xbox 360 - Disc) - eBay
Buy Gun (Xbox - Disc) - eBay

Related Links:

Activision - Official Site
Gun - Metacritic
Gun - GameFAQs
Gun Achievement Guide - Xbox Achievements
Gun - True Achievements

Sunday, May 28, 2017

007: Blood Stone (Xbox 360, 2010)

007: Blood Stone
Developed by Bizarre Creations
Published by Activision
Released for Xbox 360 (11/2/2010)
Also on PC/PS3/DS


007: Blood Stone was developed by Bizarre Creations and was released for multiple platforms in November 2010. The game creates an original Bond adventure starring the, at-the-time of its release, current cast of actors 3D-rendered likenesses and voices. They are quite recognizable and look pretty good considering when the game came out, but sometimes they appear to be staring off into space during the cut-scenes.  The voice acting sounds like it came from an authentic Bond film and the story serves its purpose well enough to give you some cool locations to shoot people in.

Presentation-wise, it's not quite as cinematic as the Call of Duty campaigns, but it's definitely steps ahead of your average shooter. The game's environments are highly-detailed and look very good, though the level designs are mostly linear. You have a cover system in place that will be instantly familiar to those who have played Gears of War. For the most part, it works pretty well though sometimes jumping between cover points can be a bit tricky, but once you get the hang of tapping versus holding A it's not too bad. Pressing down on the d-pad causes Bond's phone to reveal way-points and other things of interest, lifted right out of the Batman Arkham series' detective mode, right down to the distorted visuals while you use it.

The gun-play in 007: Blood Stone feels good and is similar to the Club, also from Bizarre Creations. Getting close to enemies allows you to use take-down maneuvers, which are a bit over-powered and it can be quite hilarious to watch Bond run into a group of guards armed with machine guns and beat them all down like he was Batman (at least on the lower difficulties). There's some minor stealth involved, mostly involving slowly walking up to unaware enemies and performing a take-down maneuver. I really do wish they would have included a way to make Bond crouch, and if it does exist then I guess I'm a fool because I couldn't figure it out.

To vary the action a bit there are several driving segments between missions. With Bizarre Creations having created the Project Gotham Racing series, they have a lot of experience with driving games so these segments are surprisingly competent although very linear like the rest of the game. There is also a stat tracker that shows your progress towards achievements and the intel screen clearly indicates which levels you've missed collectibles on. I always appreciate when the developer goes the extra mile like this and includes this sort of stuff. After you complete your first run of the campaign you unlock 007 difficulty, adding some nice replay value to the single-player side of things.

Overall I enjoyed my time with Blood Stone and I feel it's better than much of the negative criticism may have you believe. A multiplayer mode was originally included, but the servers have been long dead so I'm unable to assess that part of the game. 007: Blood Stone stands quite well on its own with the campaign. The campaign will only last you about 5-7 hours, but there is some incentive for replay. With that in mind, it's worth a look but just don't pay too much for it.

Final Verdict: If you enjoy third-person cover shooters or the Daniel Craig Bond flicks, it's worth taking a look at 007: Blood Stone. Just beware that the multiplayer portion is dead, so you'll only be able to play the single-player campaign.

Purchase Links:
Buy 007: Blood Stone - eBay

Related Links:
Bizarre Creations - Xbox Overview
Third-Person Shooters - Xbox Overview
Activision - Official Site
007: Blood Stone - Metacritic
007: Blood Stone - GameFAQs
007: Blood Stone Achievement Guide - Xbox Achievements
007: Blood Stone - True Achievements


Sudocats (Xbox One, 2023)

Sudocats Developed by Devcats Games Published by Silesia Games Released for Xbox One|Series (5/9/2023) Also on Linux/Mac/PC/PS4/PS5/Switch I...