qrth-phyl
Developed by hermitgames
Released for XBLIG (9/2012)
Also on PC
qrth-phyl is a strange 3D version of snake (the game that was always included with old cellphones) combined with dot-munching mechanics of old classics like Pac-Man. Levels will switch between a 2D plane and full open 3D environments. On the 2D stages, you'll be able to go off the edge and around to the other side of the board. Once you've finished the level you'll go into a hole in the center which will then take you to a 3D level where the same rules apply (don't run into yourself) but you can freely move in all directions. The 3D visuals look nice, on par with the other efforts from the developer. The camera can be a bit problematic on some of the 3D stages as sometimes your snake can obstruct your view. Power-ups can be picked up, including one that turns all of your segments into dots you can munch up for points. One strike against the game is that even though it does keep track of your score, there is no high score table anywhere to be found, which would've provided further incentive to come back to the game. Levels are procedurally-generated so this does help the game feel a bit different each time you play. qrth-phyl is definitely an unique take on the classic "snake" games and is worth a look for anybody who wants to see the genre make the jump into 3D.
Final Verdict: If you take gameplay elements from the "snake" games and mix in some dot-munching from old maze games, you end with qrth-phyl. Definitely a unique title.
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