Contra
Original Game Developed by Konami
Ported by Backbone Entertainment
Published by Konami
Released for XBLA (11/8/2006)
Also on Arcade/C64/CPC/Mobile/MSX/NES/PC/PS2/PS4/ZX
Backwards Compatible on Xbox One
The original Contra game was an important release in the
history of video games and the classic run 'n gun shooter got its start
in the arcade back in 1987. Featuring 8 action-packed stages and
allowing 2-player simultaneous co-op gameplay, Contra was an
incredible game when it came out. A mysterious meteor has landed in the
jungle (presumably somewhere in South America) that has brought with it
deadly alien lifeforms called the Red Falcon. So of course the first
course of action is to send 1 or 2 commandos to the island to put a stop
to the deadly aliens. It's not much of a story, but it's enough to
justify some blasting excitement.
The first 4 stages of Contra
alternate between side-scroller and behind the back levels, but all
stages following these are side-scrollers. There are a total of 8
different areas, though the last 4 are linked together and many consider
stage 5 to be 1 level with 4 sections. It feels a bit uneven though
there wasn't much more Konami could have done with the base levels and
it would have gotten a bit monotonous had there been any more of them.
The existing 2 base areas where you play behind the back are quite
similar, but there's a solid amount of variety between the
side-scrolling stages. The mission begins in the jungle and will take
you through the waterfalls, snow and a few others before ending up at
the alien base.
The side-scrolling levels feature a
nice mix of platforming and shooting. The behind-the-back levels aren't
quite as exciting, but are still fun and still feature tons of shooting
action. In these levels you'll be restricted to the bottom of the screen
via a barrier that will shock you if you press the up button. You can
move left, right and duck down. These behind-the-back levels are
presented as a sort of maze, progressing room by room. You move forward
to the next room after you've destroyed the core-looking thing on the
wall. As you get further, they'll mix up the placement of where the core
is, sometimes causing you to jump or blow cover out of the way first.
You'll spend a lot of your time ducking in these sections, since there
are turrets and foot soldiers blasting at you but they can only hit you
when you're standing. Once you clear all of the rooms in the base,
you'll face off against the boss, which we'll get into the next section.
The enemies in Contra
come in a nice variety and the game does a good
job introducing new types as you progress. There's lots of grunts and
turrets to blast in the start, but by the time you reach the end of the
game you'll be fighting with aliens. At the end of each stage, you'll
face off against a boss which will start off easy, with the first
boss just being a wall with turrets. The bosses vary in coolness, with
the first really impressive boss popping up at the end of the waterfall
in stage 3. Here you'll face off against a large stationary alien and
while it's not really animated, it looked very impressive for the time.
The bosses at the end of the behind the back base levels are easily the
low-point, as they are just alien shape-things (for lack of a better
description) that fire at you. The game goes out on a high-note as
you get to blast the heart of the alien base. The heart is surrounded by
little egg pods that deposit aliens as you fight it and even pumps
faster as it gets closer to defeat. Destroying the heart will reveal a
quick cutscene that shows our soldiers escaping from the island as it
goes up in an explosion. It's a simple but satisfying ending.
Every
now and then you'll see a flying capsule that, when shot, will release a
power-up. Most of these are in the form of a new weapon. There's the
machine gun, fire ball, laser, rapid fire and the almighty spread gun.
There are also a few spots where you can grab a barrier, which will
provide temporary invincibility. There's a good variety to the weapons
and all can be good in certain scenarios, but there's no doubt that the
spread shot is the best all-purpose weapon.
While Contra is not the first run & gun shooter (Konami's own Rush 'N Attack predates Contra
by 2 years), it's the first one that many of us older folks remember
from back then and the one that really nailed the formula. One thing
that sets Contra and its arcade sequel apart from later entries
in the 2D run & gun genre is the vertical orientation of the
monitor. In a game where you're predominately moving from left to right
it would have made more sense to have a horizontal monitor, but there is
at least the waterfall stage where you must traverse upwards rather
than side to side. So at least one stage made some use of the vertical
monitor and there are several areas in other levels that make good use
of the verticality by having layers of platforms, offering you some
options how wish to traverse the section. The vertical monitor seems
like an odd decision at first (and it is), but within a few minutes of
playing the game you'll get used to it.
The Contra XBLA port is pretty bare-bones, featuring only an emulated version of the arcade rom with some minor graphical enhancements if you choose to activate them. Backbone Entertainment definitely played it safe here and didn't add many bells and whistles, but the game does support co-op via Xbox Live (which was still working at the time of this writing at least) and the emulation of the game itself is solid. It's always great to see Konami re-release some its classic material on the Xbox Live Arcade and Contra is a title the older folks will definitely appreciate.
The Contra release for XBLA is also available on disc via Konami Classics Collection Vol. 2 which was released in December 2009. This disc includes 3 XBLA titles: Contra, Rush 'N Attack and Track & Field. Later on down the line Contra would receive backwards-compatible support for the Xbox One, though if you have an Xbox One then perhaps you might just want to spend the extra cash and grab the Contra Anniversary Collection instead, since you'll get much more bang for your buck out of that compilation.
Final Verdict: Contra is an old-school Konami arcade classic that veteran gamers will definitely enjoy. While inferior in several regards when compared to the later NES port, Contra arcade is still a good time.
Related Reviews:
Super Contra (XBLA, 2007)
Contra Anniversary Collection (Xbox One, 2019)
Konami Arcade Classics Vol. 2 (Xbox 360, 2009)
Purchase Links:
Buy Contra - Xbox Marketplace
Search Konami Classics Vol. 2 - eBay
Buy Contra Anniversary Collection - Microsoft Store
Related Links:
Konami - Official Site
Contra - Metacritic
Contra - GameFAQs
Contra Achievement Guide - Xbox Achievements
Contra - True Achievements
No comments:
Post a Comment