Burning Fist of Rage
Developed by Darth Cheesiest
Released for Xbox Live Indie Games (5/2010)
Burning Fist of Rage is a throwback to the beat-'em-ups of yesterday, mostly influenced by Streets of Rage and Final Fight. Just like the old games that influenced it, Burning Fist of Rage actually has an attract screen, which isn't a big deal but definitely something you don't see much anymore. If left idle on the title screen, it will alternate between showing a preview of the game-play footage and profiles of the various characters. Unfortunately, that's probably about the highest compliment I can give this game is its attract screen! It's all downhill from there.
The characters look very unnatural when they walk, sporting some goofy animation. This is one of those "3D" beat-'em-ups, where you can attack in any direction, rather than just left or right like the traditional games in the genre and it just feels a bit clunky. There's no way to lock on to your target, so it's on you to aim your attacks properly. This works better in theory than it does in actual execution. The game is limited to your regular attack, dash attack, jump attack and life draining special move. This is the most bare-bones attack move set I think I've seen in a while. I do believe the developer had good intentions with this title and really loves the genre, but they obviously lacked the required talent/skill to create something to hold up to the classics. Thanks for the effort anyways I guess since this is an often overlooked genre and I'll take whatever I can get these days. As far as I know this was only released on XBLIG, so the game is now lost with the service being shut down, but you're not really missing all that much in this case.
Final Verdict: Burning Fist of Rage may hold some appeal to beat-'em-up junkies and I can't imagine anybody else getting any enjoyment out of it. It's one of those games that borders on being so bad it's good, but not quite.
Related Links:
Burning Fist of Rage - GameFAQs
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