Stellatum
Developed by Satur Entertainment
Published by Sometimes You
Released for Xbox One (10/9/2019)
Also on PC/PS4/PS5/Switch
Prelude
Stellatum combines the control-layout of a twin-stick shooter with the level format of a standard vertically-scrolling shmup. It's a novel idea and a refreshing change from the constant arena-style approach that twin-stick shooters tend to use. Developed by Satur Entertainment and published by Sometimes You in October 2019, Stellatum promises to deliver an "exciting scroll shooter" so let's delve in and see if it can live up to the hype...
Presentation
While navigating the ship upgrade menu can be cumbersome, once you get into the actual shoot 'em up gameplay Stellatum makes a solid first impression. The visuals are super-detailed and initially the space backdrops look great, but once you realize that this is basically the same backdrop for every stage (of which there are 80!) the once impressive backgrounds start to become tedious. The sound design fails to make much of an impression, featuring standard sound effects that all sound stock and a soundtrack that didn't leave any mark. Overall, while Stellatum looks nice in the graphics department, the presentation is lacking when you put together all of the pieces.