Path of Sin: Greed
Developed by Cordelia Games
Published by Artifex Mundi
Released for Xbox One (8/23/2019)
Also on Linux/Mac/PC/PS4/Switch
Path of Sin: Greed will mark my first experience delving into the Artifex Mundi series of games. I've been intrigued by their releases for a while and picked this one up on sale a while back. This is far from the first release from the publisher, but we've got to start somewhere and this just happens to be their first title I got my hands on. Hidden object games are a niche genre and it's nice to see publisher Artifex Mundi not only giving the genre some love, but also porting these games over to a wide range of platforms so more people can play them. Without further ado, let's delve into Path of Sin: Greed and see if it's worth your time...
Right off the bat, the first thing that struck me with Path of Sin was the excellent artwork. The illustrations are incredibly vibrant and the attention to detail really shines through in high-definition. While there is a limited amount of animation, there is enough so that the environments and people don't feel like static images. The sound design, like the animation, is used sparsely but does a good job bringing the illustrations to life. The music isn't anything you're going to want to bump in the car, but it does a good job adding to the suspense at times and at other times conveys a mystery mood. Overall, the developers have done an excellent job on the overall presentation.